With help from players, changed all race names to make more sense, evolution wise. Can type /races in game for the current ones.
Shimlar has reset! Previous Round Length - 2 month, 22 days
Clan Power multiplier reduced from 7x to 5x
BT Modifiers split up into each of the 7 categories, instead of all-in-one
BT Pricing readjusted. Cap is 500% now (max of 800% with 300% regular BT)
Moonfang can now be dropped by ANY class in the drt/det gem pool (1% chance)
Estate Sharing is removing due to upcoming estate changes (some are in, but nothing to do yet)
Added a new game mode: Ironman!
Full details are on the dropdown at character creation.
Self sufficient account - You do everything yourself with minimal help
Can purchase BT buffs at Royal University (same spot as inventory). Up to a max of 700%!
Max cap of 1000% with Bonus Time modifiers (PBT is disabled)
Added dropdown for mass mything to select max IC you want to myth.
Fixed bug with PBT giving too many buffs on initial trigger. Increased max to 300% once top player hits 3M
Modified all emotes (/like, etc) to be targeted. /like [name]. Old ones still work too.
Buffed Godly Air & Axe from IC 15 to 18. Buffed Godly Claws from 1.5 / 0.2 / 1.5 to 2.5 / 0.3 / 2.5
Fixed newer str gems for wolf on pebble machine. Text was not applied to them.
Added ability in settings to switch 'new fight' to left side.
Shields now give a 10% IC Debuff if you have godly earths equipped instead of 0. Fixed issue with 1x weapon / 1x shield not working at all.
Updated the CLASS TYPE ERROR to be more precise in what is incorrect.
Round has reset! Previous round lasted 3 months.
Quest gold nerfed by 35%. XP buffed by 15%
Sword: 1% -> 2.5% Weapon IC
Sword: Godly IC increased from 27 to 37
Axe: Godly IC increased from 12/13 to 15/15
Mace: Godly IC increased from 15 to 20
Air: Godly IC increased from 11/12 to 15/15
Cold: Godly IC increased from 27 to 32
Special Monster Changes:
Tier 1 (normal rate): Elder, Fool, King, Merchant, Saint, Undead, Assassin, Defender, Wizard, Harlot, Glutton, Maniac
Tier 2 (3x harder to find): Enigma, Illusionist, Veteran, Fanatic, Mimic, Trainer, Scoundrel, Warlock, Spectre
Tier 3 (6x harder to find): Hero, Villain, Wraith, Guardian, Overlord, Brute
Tier 4 (12x harder to find): Colossus, Executioner, Champion
Tier 5 (Special Tier): Master, Reaper
Executioner: +7 Weapon / -1 Armor to 10 Weapon / -2 Armor
Wraith: 1x stats to 2x stats
Maniac: 1x stats to 2x stats
Wizard: 1x stats to 2x stats
Fanatic: +1 all to +2 all (fun fact, was only +1 AC this whole time)
Champion: +1 Armor to +4 Armor
Tracker Academy Changes:
I-II: No special monster equality
III+: T2 special monster equality
VI+: T2-3 special monster equality
IX+: T3-4 special monster equality
Brute (profession): T2-3 Special Monster Equality
/specials command updated to reflect tier list. Also a splash of fresh paint on it.
Any future special monster additions will likely be T4 or T5 only.
Expanded purses to account for end game content past 250k. See /purse for details